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{{Infobox Computer Hardware Generic| name = Dynamic RAM (DRAM) modules| image = Memory_module_DDRAM_20-03-2006.jpg| caption = Two 512 Megabyte DRAM Modules| invent-date =| invent-name =| conn1 = printed circuit board or motherboard| class2 = [DDR SDRAM| class3 = RDRAM| class5 = [DDR3 SDRAM| manuf1 = Micron Technology| manuf3 = [Kingston Technology| manuf5 = [Mushkin-->

Random access memory (usually known by its acronym, RAM) is a type of computer data storage. It takes the form of integrated circuits that allow the stored data to be accessed in any order — that is, at random access and without the physical movement of the storage medium or a physical reading head. RAM is a volatile memory as the information or instructions stored in it will be lost if the power is switched off.

The word "random" refers to the fact that any piece of data can be returned in a constant time, regardless of its physical location and whether or not it is related to the previous piece of data.Strictly speaking, modern types of DRAM are therefore not truly (or technically) random access, as data are read in burst; the name DRAM has stuck however. This contrasts with storage mechanisms such as Magnetic tape, magnetic discs and optical discs, which rely on the physical movement of the recording medium or a reading head. In these devices, the movement takes longer than the data transfer, and the retrieval time varies depending on the physical location of the next item.

Terminology Originally, RAM referred to a type of solid-state memory, and the majority of this article deals with that, but physical devices which can emulate true RAM (or, at least, are used in a similar way) can have "RAM" in their names: for example, DVD-RAM.RAM is usually writable as well as readable, so "RAM" is often used interchangeably with "read-write memory". The alternative to this is "ROM", or Read Only Memory. Most types of RAM lose their data when the computer powers down. "Flash memory" is a ROM/RAM hybrid that can be written to, but which does not require power to maintain its contents. RAM is not strictly the opposite of Read-only memory, however. The word random indicates a contrast with serial access or sequential access memory.

"Random access" is also the name of an indexing method: hence, disk storage is often called "random access" because the reading head can move relatively quickly from one piece of data to another, and does not have to read all the data in between. However the final "M" is crucial: "RAM" (provided there is no additional term as in "DVD-RAM") always refers to a solid-state device.

Many CPU-based designs actually have a memory hierarchy consisting of registers, on-die Static random access memory caches, DRAM, paging systems, and virtual memory or swap space on a hard-drive. This entire pool of memory may be referred to as "RAM" by many developers, even though the various subsystems can have very different access times, violating the original concept behind the "random access" term in RAM. Even within a hierarchy level such as DRAM, the specific row/column/bank/rank/channel/interleave organization of the components make the access time variable, although not to the extent that rotating storage media or a tape is variable.

Overview The key benefit of RAM over types of storage which require physical movement is that retrieval times are short and consistent. Short because no physical movement is necessary, and consistent because the time taken to retrieve a piece of data does not depend on its current distance from a physical head; it requires practically the same amount of time to access any piece of data stored in a RAM chip. Most other technologies have inherent delays for reading a particular bit or byte. The disadvantage of RAM over physically moving media is cost, and the loss of data when power is turned off.

Because of this speed and consistency, RAM is used as 'main memory' or primary storage: the working area used for loading, displaying and manipulating applications and data. In most personal computers, the RAM is not an integral part of the motherboard or CPU—it comes in the easily upgraded form of modules called memory sticks or RAM sticks about the size of a few sticks of chewing gum. These can quickly be removed and replaced should they become damaged or too small for current purposes. A smaller amount of random-access memory is also integrated with the CPU, but this is usually referred to as "cache" memory, rather than RAM.

Modern RAM generally stores a bit of data as either a electric charge in a capacitor, as in dynamic random access memory, or the state of a flip-flop (electronics), as in static random access memory. Some types of RAM can detect or correct random faults called memory errors in the stored data, using RAM parity and Error detection and correction.

Many types of RAM are volatile, which means that unlike some other forms of computer storage such as disk storage and magnetic tape data storage, they lose all data when the computer is powered down. For these reasons, nearly all PCs use disks as "secondary storage". Small PDAs and music players (up to 8 GB in Jan 2007) may dispense with disks, but rely on flash memory to maintain data between sessions of use.

Software can "partition" a portion of a computer's RAM, allowing it to act as a much faster hard drive that is called a RAM disk. Unless the memory used is non-volatile, a RAM disk loses the stored data when the computer is shut down. However, volatile memory can retain its data when the computer is shut down if it has a separate power source, usually a battery (electricity).

If a computer becomes low on RAM during intensive application cycles, the computer can resort to so-called virtual memory. In this case, the computer temporarily uses hard drive space as additional memory. Constantly relying on this type of backup memory is called Thrash (computer science), which is generally undesirable, as virtual memory lacks the advantages of RAM. In order to reduce the dependency on virtual memory, more RAM can be installed.

Recent developments Currently, several types of NVRAM are under development, which will preserve data while powered down. The technologies used include carbon nanotubes and the magnetic tunnel effect.

In summer 2003, a 128 Kilobyte MRAM chip manufactured with 0.18 µm technology was introduced. The core technology of MRAM is based on the magnetic tunnel effect. In June 2004, Infineon Technologies unveiled a 16 Megabyte prototype again based on 0.18 µm technology.

Nantero built a functioning carbon nanotube memory prototype 10 Gigabyte array in 2004.

In 2006, Solid state memory came of age, especially when implemented as "Solid state disks", with capacities exceeding 150 gigabytes and speeds far exceeding traditional disks. This development has started to blur the definition between traditional random access memory and disks, dramatically reducing the difference in performance.

Memory wall The "memory wall" is the growing disparity of speed between CPU and memory outside the CPU chip.An important reason of this disparity is the limited communication bandwidth beyond chip boundaries.From 1986 to 2000, Central processing unit speed improved at an annual rateof 55% while memory speed only improved at 10%. Given these trends, it was expectedthat memory latency would become an overwhelming bottleneck (engineering) in computer performance. The term was coined in Hitting the Memory Wall: Implications of the Obvious (PDF).

Currently, CPU speed improvements have slowed significantly partly due to major physical barriers and partly because current CPU designs have already hit the memory wall in some sense. Intel summarized these causes in their Platform 2015 documentation (PDF):“First of all, as chip geometries shrink and clock frequencies rise, the transistor leakage current increases, leading to excess power consumption and heat (more on power consumption below). Secondly, the advantages of higher clock speeds are in part negated by memory latency, since memory access times have not been able to keep pace with increasing clock frequencies. Third, for certain applications, traditional serial architectures are becoming less efficient as processors get faster (due to the so-called Von Neumann architecture#Von Neumann bottleneck), further undercutting any gains that frequency increases might otherwise buy. In addition, resistance-capacitance (RC) delays in signal transmission are growing as feature sizes shrink, imposing an additional bottleneck that frequency increases don't address.”

The RC delays in signal transmission were also noted in Clock Rate versus IPC: The End of the Road for Conventional Microarchitectures which projects a maximum of 12.5% average annual CPU performance improvement between 2000 and 2014. The data on Intel Processors clearly shows a slowdown in performance improvements in recent processors. However, Intel's new processors, Core 2 Duo (codenamed Conroe) show a significant improvement over previous Pentium 4 processors; due to a more efficient architecture, performance increased while clock rate actually decreased.

DRAM packaging For economic reasons, the large (main) memories found in personal computers, workstations, and non-handheld game-consoles (such as Playstation and Xbox) normally consists of Dynamic random access memory (DRAM). Other parts of the computer, such as cache memory and data buffers in hard disks, normally use Static random access memory (SRAM).

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Notes and references

External links



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